<!-- bryant-content-generator:start --> # Consumer systems do more than satisfy needs; they... > Consumer systems do more than satisfy needs; they participate in defining what people learn to desire. Advertising, repetition, status display, interface design, and social comparison can convert attention into dissatisfaction and dissatisfaction into predictable behavior. **Source:** [[livestreams/Returning to Your Power — Part One — Systems, Fear, and the Creator Within - Workbook|Returning to Your Power — Part One — Systems, Fear, and the Creator Within]] ## Share on Social Media ``` “Consumer systems do more than satisfy needs; they participate in defining what people learn to desire. Advertising, repetition, status display, interface design, and social comparison can convert attention into dissatisfaction and dissatisfaction into predictable behavior.” — Bryant McGill https://bryantmcgill.com/quotes/quotes-consumer-systems-satisfy-dissatisfaction-predictable-behavior ``` <!-- bryant-content-generator:end -->