# How Much Brain Detail Does an Emulation Need by Anders Sandberg > "The key uncertainty is what level of detail is needed." > **— Anders Sandberg**, *Whole Brain Emulation: A Roadmap (2008), wording candidate* Verification Status: Unverified — exact wording/source has not yet been independently confirmed against a primary source; source clue: Whole Brain Emulation: A Roadmap (2008), wording candidate. ## Related Articles and Collections - **Collection:** [[collections/Consciousness Continuity|Consciousness Continuity]] - **Collection:** [[collections/Neurotech|Neurotech]] - **Article:** [[articles/Technologies for Consciousness Mapping and Transfer|Technologies for Consciousness Mapping and Transfer]] - **Article:** [[articles/The Organic-Synthetic Brain Atlas|The Organic-Synthetic Brain Atlas]] - **Article:** [[articles/The Closed-Loop Gaussian Sensorium Engine|The Closed-Loop Gaussian Sensorium Engine]] - **Wiki map:** [[wiki/Simulation|Simulation]] ## Related Topics - [[wiki/Whole Brain Emulation|Whole Brain Emulation]] - [[wiki/Executable Brain Model|Executable Brain Model]] - [[wiki/Functional Digital Twin|Functional Digital Twin]] - [[wiki/World Simulation|World Simulation]] - [[wiki/Simulation Hypothesis|Simulation Hypothesis]] - [[wiki/Reconstructive World Simulation|Reconstructive World Simulation]] ## Share on Social Media ``` "The key uncertainty is what level of detail is needed." — Anders Sandberg, Whole Brain Emulation: A Roadmap (2008), wording candidate https://bryantmcgill.com/simple-reminders-anders-sandberg-brain-detail-emulation ```