# Coalitionary Aggression
**Domain:** Evolution and organized violence
**Doc Type:** Developed Concept Node
**Maturity:** Developed
**Collection:** [[collections/Gamification|Gamification Collection]]
## Definition
**Coalitionary aggression** is coordinated aggression by multiple actors against an out-group or vulnerable target. In primate field research, lethal intercommunity attacks often occur when attackers possess a large numerical advantage; in humans, language, institutions, and planning greatly expand coalition scale.
## Significance
The concept moves analysis from temperament to coordination and cost. Violence may be initiated when coalition, asymmetry, surprise, and expected consequence make action appear cheap. Games can simulate those faculties without guaranteeing their substitution.
## Sources
- Wilson et al., [Lethal aggression in *Pan*](https://pubmed.ncbi.nlm.nih.gov/25230664/)
## Routes
[[wiki/Reactive vs. Proactive Aggression|Reactive vs. Proactive Aggression]] · [[wiki/Diplomacy|Diplomacy]] · [[wiki/EVE Online|EVE Online]]