# Game AI
**Entity class:** Computational field
**Domain:** Games / simulation / autonomous behavior
## Definition
**Game AI** controls or assists synthetic characters, opponents, teammates, planning, navigation, and scenario adaptation inside interactive environments.
## Relationships
- **military analogues:** [[wiki/OneSAF|OneSAF]], [[wiki/Virtual Battlespace|Virtual Battlespace]], and [[wiki/Generative Scenario Engine|Generative Scenario Engine]].
- **narrative layer:** [[wiki/AI Narrative Systems|AI Narrative Systems]].
- **human analogue:** [[wiki/Role Player (Intelligence Training)|Role Player]].