# Game AI **Entity class:** Computational field **Domain:** Games / simulation / autonomous behavior ## Definition **Game AI** controls or assists synthetic characters, opponents, teammates, planning, navigation, and scenario adaptation inside interactive environments. ## Relationships - **military analogues:** [[wiki/OneSAF|OneSAF]], [[wiki/Virtual Battlespace|Virtual Battlespace]], and [[wiki/Generative Scenario Engine|Generative Scenario Engine]]. - **narrative layer:** [[wiki/AI Narrative Systems|AI Narrative Systems]]. - **human analogue:** [[wiki/Role Player (Intelligence Training)|Role Player]].