# Human Interaction Model **Entity class:** AI model class **Domain:** Artificial intelligence / Human-computer interaction **Maturity:** Developed ## Definition A Human Interaction Model is Tavus's term for a model that jointly perceives and generates real-time audiovisual social behavior rather than chaining separate turn-taking components. ## Mechanism and significance The architecture treats pauses, interruptions, gaze, expression, speech, and generated video as one continuously updated interaction problem. ## Relationships - **Research dossier:** [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]] - **Ontology route:** [[ASI and RSI Timeline Ontology#Generative Humans, Continuity, and Presence|Generative Humans, Continuity, and Presence]] - **Primary fields:** [[Digital Human Twin]] · [[Machine Succession]] · [[Posthumous Avatar]] - **Adjacent concepts:** [[Griffin]] · [[Video Turing Test]] · [[Full-Duplex AI Conversation]] · [[NVIDIA Video Full-Duplex Benchmark]] ## Sources and provenance - [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]] — immediate source for this node's role in the broadcast research map. ## Evidence boundary The research dossier establishes why this entity or concept belongs in the Moonshots ontology. Time-sensitive organizational, product, policy, and performance claims should be checked against the linked primary source or a current authoritative source before reuse as settled fact.