# Human Interaction Model
**Entity class:** AI model class
**Domain:** Artificial intelligence / Human-computer interaction
**Maturity:** Developed
## Definition
A Human Interaction Model is Tavus's term for a model that jointly perceives and generates real-time audiovisual social behavior rather than chaining separate turn-taking components.
## Mechanism and significance
The architecture treats pauses, interruptions, gaze, expression, speech, and generated video as one continuously updated interaction problem.
## Relationships
- **Research dossier:** [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]]
- **Ontology route:** [[ASI and RSI Timeline Ontology#Generative Humans, Continuity, and Presence|Generative Humans, Continuity, and Presence]]
- **Primary fields:** [[Digital Human Twin]] · [[Machine Succession]] · [[Posthumous Avatar]]
- **Adjacent concepts:** [[Griffin]] · [[Video Turing Test]] · [[Full-Duplex AI Conversation]] · [[NVIDIA Video Full-Duplex Benchmark]]
## Sources and provenance
- [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]] — immediate source for this node's role in the broadcast research map.
## Evidence boundary
The research dossier establishes why this entity or concept belongs in the Moonshots ontology. Time-sensitive organizational, product, policy, and performance claims should be checked against the linked primary source or a current authoritative source before reuse as settled fact.