# Mind Dominance
**Domain:** Cognitive strategy
**Doc Type:** Developed Wiki Node
**Maturity:** Developed
**Collection:** [[collections/Gamification|Gamification Collection]]
## Definition
**Mind dominance** translates a Chinese strategic formulation that treats cognition and decision as a domain in which an actor may seek superiority, in deliberate analogy with air or sea dominance.
## Significance
The term names an ambition in doctrinal discourse; it does not prove the existence or success of a unified control system.
## Simple Reminders, Quotations, and Thoughts
> "My experience as a clinical neurologist makes me partial to believing that we will be unable to read machines' thoughts, but also they will be incapable of reading ours."
> **— Gerald Smallberg**, *2015, Edge annual question “What Do You Think About Machines That Think?”*
[[reminders/Consciousness/Machines May Never Read Human Thoughts by Gerald Smallberg|Machines May Never Read Human Thoughts by Gerald Smallberg]]
## Sources
- [[articles/gamification/Lex Sportiva and Winning Without Bloodshed|Lex Sportiva and Winning Without Bloodshed]]
- [Primary or institutional source](https://www.rand.org/pubs/research_reports/RRA705-1.html)
## Routes
[[wiki/Three Warfares|Three Warfares]] · [[wiki/Cognitive Warfare|Cognitive Warfare]] · [[wiki/Campaign for Consciousness|Campaign for Consciousness]] · [[articles/gamification/Lex Sportiva and Winning Without Bloodshed|Lex Sportiva and Winning Without Bloodshed]]