# Neuroplasticity **Domain:** Neuroscience / Learning / Development **Doc Type:** Canonical Technical Concept Node **Maturity:** Developed ## Definition **Neuroplasticity** is the capacity of neural systems to change structure, function or connectivity through development, learning, experience, injury and adaptation. Plasticity is not unlimited malleability. Its effects depend on developmental timing, prior state, task, intensity, repetition, biological constraints and the surrounding environment. ## Corpus Context [[wiki/Stress Inoculation|Stress Inoculation]] is one bounded example of experience altering later regulation and cognitive control. [[wiki/Developmental Reconstruction|Developmental Reconstruction]] relies on a much stronger fictional assumption: that selected developmental inputs could be replayed with enough precision to recover source-relevant cognitive organization. ## Key Insight **Experience can alter architecture, which is why architecture and accretion cannot remain fully separate.** ## See Also [[wiki/Architecture vs Accretion|Architecture vs Accretion]] · [[wiki/Developmental Priors|Developmental Priors]] · [[wiki/Genotype–Environment Reconstruction|Genotype–Environment Reconstruction]]