# Performance Labor and National Security **Entity class:** Labor-interface concept **Domain:** Acting / simulation / intelligence training ## Definition **Performance labor and national security** describes the documented interfaces through which actors, improvisers, voice artists, foreign-language role players, production staff, veterans, reservists, game designers, simulation engineers, and behavioral researchers supply role embodiment or world-building capability to defense and law-enforcement institutions. The source paper treats professional performance as one concentrated competency reservoir, not the only one. Orlando's simulation cluster adds a second reservoir centered on gamecraft, modeling, human performance, and synthetic environments. ## Relationships - **organized labor channel:** [[wiki/SAG-AFTRA|SAG-AFTRA]] and its [[wiki/SAG-AFTRA Military Committees|Military Committees]]. - **procurement channels:** [[wiki/FLETC Roleplayer Services|FLETC Roleplayer Services]] and [[wiki/Army Contracting Command–Orlando|ACC-Orlando]]. - **pathways:** [[wiki/Performance-Labor Pathway Family|Performance-Labor Pathway Family]]. - **regional simulation pool:** [[wiki/Team Orlando|Team Orlando]]. - **source:** [[research/The Producer Function in Intelligence Tradecraft and Dramaturgy|The Producer Function in Intelligence Tradecraft and Dramaturgy]].