# Performance Labor and National Security
**Entity class:** Labor-interface concept
**Domain:** Acting / simulation / intelligence training
## Definition
**Performance labor and national security** describes the documented interfaces through which actors, improvisers, voice artists, foreign-language role players, production staff, veterans, reservists, game designers, simulation engineers, and behavioral researchers supply role embodiment or world-building capability to defense and law-enforcement institutions.
The source paper treats professional performance as one concentrated competency reservoir, not the only one. Orlando's simulation cluster adds a second reservoir centered on gamecraft, modeling, human performance, and synthetic environments.
## Relationships
- **organized labor channel:** [[wiki/SAG-AFTRA|SAG-AFTRA]] and its [[wiki/SAG-AFTRA Military Committees|Military Committees]].
- **procurement channels:** [[wiki/FLETC Roleplayer Services|FLETC Roleplayer Services]] and [[wiki/Army Contracting Command–Orlando|ACC-Orlando]].
- **pathways:** [[wiki/Performance-Labor Pathway Family|Performance-Labor Pathway Family]].
- **regional simulation pool:** [[wiki/Team Orlando|Team Orlando]].
- **source:** [[research/The Producer Function in Intelligence Tradecraft and Dramaturgy|The Producer Function in Intelligence Tradecraft and Dramaturgy]].