# Synthetic Presence **Entity class:** Human-computer interaction concept **Domain:** Artificial intelligence / Social interfaces **Maturity:** Developed ## Definition Synthetic presence is the experience of an artificial participant appearing socially present through coordinated voice, timing, attention, expression, embodiment, and responsiveness. ## Mechanism and significance It is stronger than visual realism alone: a photorealistic avatar without contingent interaction may look human while failing to feel present. ## Relationships - **Research dossier:** [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]] - **Ontology route:** [[ASI and RSI Timeline Ontology#Generative Humans, Continuity, and Presence|Generative Humans, Continuity, and Presence]] - **Primary fields:** [[Digital Human Twin]] · [[Machine Succession]] · [[Posthumous Avatar]] - **Adjacent concepts:** [[Full-Duplex AI Conversation]] · [[NVIDIA Video Full-Duplex Benchmark]] · [[Real-Time Interactive Avatar]] · [[Generative Human]] ## Sources and provenance - [[research/ASI and RSI Timeline Research Moonshots|ASI and RSI Timeline Research Moonshots]] — immediate source for this node's role in the broadcast research map. ## Evidence boundary The research dossier establishes why this entity or concept belongs in the Moonshots ontology. Time-sensitive organizational, product, policy, and performance claims should be checked against the linked primary source or a current authoritative source before reuse as settled fact.