# Trending Paths: A Metric for Evaluating Crowd Simulation **Entity class:** Person **Collections:** [[collections/War With Empire|War With Empire]] · [[collections/Neurotech|Neurotech]] **Relationship source:** [[research/Interface and Soft Sovereignty Ecosystem Relationship Graph - 2026-09-10|Interface and Soft Sovereignty Ecosystem Relationship Graph — 2026-09-10]] ## Definition **Trending Paths: A Metric for Evaluating Crowd Simulation** is represented in the supplied interface and soft-sovereignty relationship graph through the source-qualified relationships below. The entry preserves direction, predicate, evidence key, and epistemic status without treating analogy, adjacency, lexical coincidence, or shared capability as proof of ownership, funding, technology transfer, operational integration, or institutional control. <!-- BEGIN INTERFACE SOFT SOVEREIGNTY RELATIONSHIP GRAPH 2026-09-10 --> ## Relationships ### Interface and soft-sovereignty graph patch — 2026-09-10 **Collections:** [[collections/War With Empire|War With Empire]] · [[collections/Neurotech|Neurotech]] **Relationship source:** [[research/Interface and Soft Sovereignty Ecosystem Relationship Graph - 2026-09-10|Interface and Soft Sovereignty Ecosystem Relationship Graph — 2026-09-10]] **Related source articles:** [[articles/The Next Interface Layer|The Next Interface Layer]] · [[articles/The Magic Kingdom and the Managed State|The Magic Kingdom and the Managed State]] #### Outgoing typed edges - **Edge 105 — `authored_by` → [[wiki/He Wang|He Wang]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 106 — `authored_by` → [[wiki/Jan Ondřej|Jan Ondřej]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 107 — `authored_by` → [[wiki/Carol O’Sullivan|Carol O’Sullivan]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 108 — `published_at` → [[wiki/ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D) 2016|ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D) 2016]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 109 — `uses` → [[wiki/latent path patterns|latent path patterns]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 110 — `uses` → non-parametric Bayesian inference** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 111 — `uses` → [[wiki/Stochastic Variational Dual Hierarchical Dirichlet Process (SV-DHDP)|Stochastic Variational Dual Hierarchical Dirichlet Process (SV-DHDP)]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. - **Edge 112 — `compares` → [[wiki/real crowd data and simulated crowd data|real crowd data and simulated crowd data]]** — **VERIFIED**; evidence `DISNEY_TRENDING`, `DISNEY_TRENDING_TVCG`. #### Epistemic boundary `VERIFIED`, `VERIFIED_SECONDARY`, `CORPUS_V`, `CORPUS_I`, `CORPUS_H`, `STRONG_TECHNICAL_LINEAGE`, `STRONG_STRUCTURAL_CONVERGENCE`, `ANALYTIC`, and `UNRESOLVED` remain distinct relationship states. `[V]` is documented, `[I]` is structural inference, `[H]` is hypothesis, and `[OQ]` is an open question. No edge establishes ownership, funding, licensing, technology transfer, operational integration, intelligence activity, or institutional control unless its predicate and evidence explicitly do so. <!-- END INTERFACE SOFT SOVEREIGNTY RELATIONSHIP GRAPH 2026-09-10 -->