# Virtual Humans
**Entity class:** Interactive simulation technology
**Domain:** AI / training / human interaction
## Definition
**Virtual humans** are interactive computational characters designed to communicate, respond, and behave as human counterparts in training, research, assistance, or entertainment. USC ICT has developed virtual-human systems for interviewing, tactical questioning, learning, and clinical or social interaction.
## Relationships
- **research center:** [[wiki/USC Institute for Creative Technologies|USC ICT]].
- **human analogue:** [[wiki/Role Player (Intelligence Training)|Role Player]].
- **scenario layer:** [[wiki/Generative Scenario Engine|Generative Scenario Engine]] and [[wiki/Synthetic Persona|Synthetic Persona]].
- **source:** [[research/The Producer Function in Intelligence Tradecraft and Dramaturgy|The Producer Function in Intelligence Tradecraft and Dramaturgy]].
## Sources / Provenance
- [USC Institute for Creative Technologies — About Us](https://ict.usc.edu/about-us/)