# Virtual Humans **Entity class:** Interactive simulation technology **Domain:** AI / training / human interaction ## Definition **Virtual humans** are interactive computational characters designed to communicate, respond, and behave as human counterparts in training, research, assistance, or entertainment. USC ICT has developed virtual-human systems for interviewing, tactical questioning, learning, and clinical or social interaction. ## Relationships - **research center:** [[wiki/USC Institute for Creative Technologies|USC ICT]]. - **human analogue:** [[wiki/Role Player (Intelligence Training)|Role Player]]. - **scenario layer:** [[wiki/Generative Scenario Engine|Generative Scenario Engine]] and [[wiki/Synthetic Persona|Synthetic Persona]]. - **source:** [[research/The Producer Function in Intelligence Tradecraft and Dramaturgy|The Producer Function in Intelligence Tradecraft and Dramaturgy]]. ## Sources / Provenance - [USC Institute for Creative Technologies — About Us](https://ict.usc.edu/about-us/)