# Xbox Kinect
**Entity class:** Technology
**Research spine:** [[research/Chronology of Signals, Silos, and Sovereign Software - Research|Chronology of Signals, Silos, and Sovereign Software]]
## Definition
Xbox Kinect is Microsoft's motion-sensing consumer interface whose sensing and interaction technologies belong to the commercial-to-defense interface migration lineage.
## Chronological Proximity
Its 2010 release preceded Microsoft's 2015 [[wiki/HoloLens|HoloLens]] and the 2018–2019 genesis of [[wiki/Integrated Visual Augmentation System|IVAS]].
## Relational Proximity
Kinect, Xbox controllers, HoloLens, and Azure show how Microsoft's consumer and enterprise assets could be recombined into military interfaces and infrastructure.
## Collection Routes
[[collections/The Civilian Intelligence Marketplace|The Civilian Intelligence Marketplace]] · [[collections/Terrorism, Counterterrorism, and the Intelligence Environment|Terrorism, Counterterrorism, and the Intelligence Environment]] · [[wiki/Signals, Silos, and Sovereign Software|Signals, Silos, and Sovereign Software]]
## Sources / Provenance
- [[research/Chronology of Signals, Silos, and Sovereign Software - Research|Chronology of Signals, Silos, and Sovereign Software - Research]].