# Xbox Kinect **Entity class:** Technology **Research spine:** [[research/Chronology of Signals, Silos, and Sovereign Software - Research|Chronology of Signals, Silos, and Sovereign Software]] ## Definition Xbox Kinect is Microsoft's motion-sensing consumer interface whose sensing and interaction technologies belong to the commercial-to-defense interface migration lineage. ## Chronological Proximity Its 2010 release preceded Microsoft's 2015 [[wiki/HoloLens|HoloLens]] and the 2018–2019 genesis of [[wiki/Integrated Visual Augmentation System|IVAS]]. ## Relational Proximity Kinect, Xbox controllers, HoloLens, and Azure show how Microsoft's consumer and enterprise assets could be recombined into military interfaces and infrastructure. ## Collection Routes [[collections/The Civilian Intelligence Marketplace|The Civilian Intelligence Marketplace]] · [[collections/Terrorism, Counterterrorism, and the Intelligence Environment|Terrorism, Counterterrorism, and the Intelligence Environment]] · [[wiki/Signals, Silos, and Sovereign Software|Signals, Silos, and Sovereign Software]] ## Sources / Provenance - [[research/Chronology of Signals, Silos, and Sovereign Software - Research|Chronology of Signals, Silos, and Sovereign Software - Research]].